Before you spend, and after
The house reads your references before a token moves and names what will show up in the result — free, and it never blocks. When it marks a frame, it asks you in one click whether it called that right.
Two places where the house checks itself against you. One before the money, one after the frame. Neither costs tokens and neither stops you.
We ask before you spend, and after we mark your frame →Before you spend — pre-flight
Drop your references into a workflow and the house reads them straight away, before a step is placed and before a token moves. It reads up to six of them, and what comes back is one line per problem, in your language, naming which of your frames it is about.
The header carries the one thing you need from across the room — pre-flight · free · clear,
or 2 to know about, or 1 we can fix here, free.
It never blocks. In the house's own words on that panel: "Looking is free and nothing here stops you — develop whenever you like." A look that fails says nothing at all rather than holding up your run.
The eight things it looks for
Each one is a consequence, not a diagnosis — what will happen to the result if you develop these references as they are — plus who performs the fix.
| What it says | The fix | Who does it |
|---|---|---|
| Her face will change between frames | Even the light across all of them | Us, free, in your browser |
| The garment colour will shift | Neutralise the white balance | Us, free, in your browser |
| The shadow will be baked into every frame | Lift it as far as the pixels allow | Us, free, in your browser |
| There is no room to compose the shot | Widen the frame | Free, and yours to do |
| The model will not look like one person | Drop the odd one out | Free, and yours to do |
| The background will bleed into the result | Cut the subject out first | A paid pass, priced before it runs |
| The detail will not survive the develop | Swap it for a larger original | Yours to swap |
| The hidden part will be invented | Add a reference that shows it | Yours to swap |
The free pass, and the second look
Three of the eight are performed in your browser, on your machine, in one press: uneven light, a colour cast, a baked-in shadow. The corrected frames go onto the line in place of the originals, so the develop genuinely uses them, and your originals stay in your library untouched.
Then the same inspection runs again on the corrected pixels and reports what happened: "We ran the pass and looked again: 2 gone, 1 still there." That second answer is computed from fresh pixels on our side, not claimed by the browser that did the work — a fix is finished when the inspection that found the problem no longer finds it.
Where the house will not offer to help
A paid finding is offered with its price before it runs, never performed quietly. A swap finding is yours, and the house says so plainly: nothing can invent resolution that was never captured, or the side of a garment nobody photographed. Offering to fix that would be a lie, and one lie costs more than the ten times we were right.
After it lands — "Did we call this right?"
The judge puts a mark on your frame. Under that mark, at rest, never
behind a disclosure, sits one line: Did we call this right?, with Yes and No beside
it.
One click, and that is the whole question. No rating, no reason, no dialog.
- Yes — "Noted. The mark stands."
- No — the magenta withdraws from the mark, the line goes quiet, and the house says "Noted — we got this one wrong."
The sentence itself stays where it was. It is the record of what we claimed, and hiding the claim you just overruled would be the wrong way to take the correction.
A note is offered only after you say No, because that is the only moment there is
something to say. say what we missed opens one line — "That's a glove, not a hand." — up
to 500 characters. Skip it and your answer still counts.
The question appears only where there is a claim to answer. A clean frame made no claim, a
frame still checking has not made it yet, and a frame we could not read shows you nothing
at all — asking about any of those would be asking you about a sentence you cannot see.
What your answer does, and what it does not
- It does not change your frame, its marks, its score or its price. Nothing is redrawn and nothing is charged.
- It lands on that frame, in your house, and one answer replaces the last — changing your mind is a real thing, and the newer answer is the true one.
- You can answer a frame you never exported and never redrew. Closing the tab afterwards is a complete answer.
- It is the only way we find out whether our own flag is worth trusting. "The judge flags a third of packshots" and "the judge is wrong about a third of what it flags" are different sentences, and only you can tell us which one is true.
Related
- What each mark means, and what a redraw costs: the judge.
- Where you drop the references pre-flight reads: workflows.
- Where marked frames live while they develop: the Darkroom.
- What developing costs: quality and cost.
How it's worn
A flatlay never says whether the shirt is meant to hang off the shoulder or sit on it, and it never says who it is cut for. The house reads both off the photograph as the piece lands, writes them on the piece rather than the job, and spends its magenta only where it had to guess.
Another take
Say one sentence about a shoot in your own words, before it develops or after, and take the frames you point at — one gesture, one stated price. Ask for the same thing on four shoots and the house offers to keep it standing.